eidolon.

People of all backgrounds are increasingly offloading mental tasks and decision to artificial intelligence. These systems allow for an increased access to knowledge, new levels of efficiency, and convenience. This thesis explores how the usage of such systems might develop into an over-reliance which coincides with cognitive implications.

When observing the usage of large language models, it becomes apparent that their over-use can bring the risk of diminishing essential human abilities such as critical thinking, problem-solving skills, and personal agency. This is especially true for younger individuals who find themselves in an educational learning process. The evolving dependency on this technology has been a reason for concern, that has been addressed by various research papers, and discourse. However, the issue remains abstract and there is a lack of public engagement. Our research and process explore approaches to transforming the topic into an interactive experience.

The result, «eidolon.», invites people to experience the thematic through an interactive experience. With a story-driven narrative including key physical elements, the abstract is made tangible. A parallel is drawn between cosmetic medical procedures and reliance on machine-generated output to fill cognitive gaps. The “Mind Enhancement” process is a key aspect within our work which is used to promote self-reflection on the convenience, boundaries, and cost of selfhood in an AI-driven future. This allows us to convey the matter to a wider audience.

Link:
interactiondesign.zhdk.ch/diploma-2025

«The Bachelor’s project ‹eidolon.› by Andreas Kohler and David Polke takes a critical and creative look at the increasing cognitive dependence on Artificial Intelligence. An interactive installation enables us to experience how we integrate AI into our daily lives quite naturally and comfortably – and what the consequences for our self-perception, decision-making abilities and personality could be.
This work is impressive in its well thought-out and sensitive dramatic composition. In a narrative staging with physical elements, an abstract topic becomes concrete and tangible. Visitors are encouraged to actively reflect on their own relationship with AI – without moralising, but with a strong design.» – Excerpt supporting statement of the Subject Area Interaction Design

«Our work intentionally extended beyond the traditional boundaries of interaction design by integrating perspectives from psychology and critical theory. Working across different fields helped us better understand the impact of AI and made it easier to create an experience that really connects with people. This mix of perspectives made our project richer and more meaningful.» – Andreas Kohler

Bachelor project «eidolon.» by David Polke & Andreas Kohler. © ZHdK.
Bachelor project «eidolon.» by David Polke & Andreas Kohler. © ZHdK.

«Looking ahead, I see myself as a designer at a place where the familiar is playfully dismantled and fresh perspectives on technology and everyday life can be experienced.» – David Polke

Bachelor project «eidolon.» by David Polke & Andreas Kohler. © ZHdK.
Bachelor project «eidolon.» by David Polke & Andreas Kohler. © ZHdK.

«I initially chose interaction design with the goal of pursuing a career in UI/UX. While that ambition still drives me, my studies have sparked a strong interest in designing and developing projects that take a more critical look at societal issues. I hope to find ways to combine both perspectives in my future work.» – Andreas Kohler

David Polke is an interaction designer with a passion for analogue technology in an increasingly digital world. With technical expertise in engineering and a recent Bachelor’s degree in Design, he brings creative ideas to life in unusual ways, opening up fresh perspectives. Where creativity and technology converge, he creates surprising user experiences that change our view of the everyday. He will continue to pursue his passion in a Master’s course in Computer Science with a focus on People-Oriented Computing and Artificial Intelligence in order to further explore the interplay between people, technology and design.

Andreas Kohler is an interaction designer with a background in software engineering. By combining technical expertise with creative design, he not only develops concepts but also bridges the gap between ideas and their functional implementation. His goal is to bring them to life in ways that are both effective and meaningful.
andykohler.me