«Scan’nit» includes sportspeople in the development of sportswear and thus makes it possible to create personalised products. Ideas can be shared with the community, sponsors and teams and expanded on together. Product development employs 3D representations in digital fittings on a scan of the body. «Scan’nit» is the result of a theoretical examination of the question: How can a more sustainable production process be achieved through digital means?
The theoretical work of this project focused on how digital design can contribute to more sustainable production processes in the textile industry, especially regarding performance-orientated sports. It also explored the possibilities of involving users in the design process. This included topics such as body scanning, 3D design, product personalisation and on-demand production. Data evaluation showed that a digital 3D design process and corresponding data-based production – particularly in terms of knitting technology – offer a potential way forward.
Joost Asche skilfully addresses the contradiction between short-lived functional clothing and sustainability through process design. Using circular models, he has created a legitimate application combined with an attractive value proposition for sportspeople. But to meet the needs of his target group, Joost has gone one step further, elegantly blending process design, 3D scanning, services and 3D weaving technology to provide a mobile marketplace for athletes. – Excerpt from the supporting statement of the Subject Area Industrial Design
«‹Scan’nit› creates a connection with users, even before a product is produced.» – Joost Asche
«I see my future as being part of a design team.» – Joost Asche